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master
YoRigine
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  • 389 issues
  • 0 pull requests
  • 738 files
  • 1 active branch

CodeFactor Rating A

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
YGame\GameObjects\Player\HitCombat\HitCombatState.cpp
10 3 2
A
YEngine\Utilities\Systems\Camera\Virtuals\FollowCamera\CinematicCameraState.h
9 5 -
A
YEngine\Generators\Vfx\VfxMesh\Editor\VfxMeshEditor_Presets.cpp
9 1 -
A
YEngine\Generators\Particle\Modules\Spawn\UV\SpawnSubTexture.cpp
9 3 -
A
YGame\GameObjects\Enemy\BattleEnemy\States\BattleRecoveryState.cpp
9 3 -
A
YEngine\Generators\Particle\Modules\Update\Color\UpdateColorBySpeed.cpp
9 3 -
A
YEngine\Generators\ModelManipulator\ModelManipulator.h
9 9 -
A
YEngine\Graphics\WorldTransform\WorldTransform.h
9 4 2
A
YEngine\Generators\Particle\Modules\Update\Movement\UpdateFollowTarget.cpp
9 3 -
A
YEngine\Generators\Particle\Modules\Update\Movement\UpdateOrbital.cpp
9 3 -
A
YGame\UI\Alert\EnemyAlert.cpp
9 2 1
A
YEngine\Generators\Particle\Modules\Update\Physics\UpdateTurbulence.cpp
9 3 -
A
YEngine\Utilities\Collision\Capsule\CapsuleCollider.h
9 3 -
A
YGame\GameObjects\Player\Camera\AttackCameraWork.h
9 4 -
A
YGame\GameObjects\Enemy\FieldEnemy\States\FieldEnemySearchState.cpp
9 2 -
A
YGame\GameObjects\Enemy\BattleEnemy\States\BattleDeadState.cpp
9 3 -
A
YEngine\Utilities\Collision\Core\ColliderPool.h
9 3 -
A
YEngine\Generators\Particle\Modules\Spawn\Movement\SpawnDirection.cpp
9 3 -
A
YEngine\Utilities\Collision\Core\ColliderFactory.h
9 6 -
A
YEngine\Model\Skeleton\Joint.cpp
8 4 1
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