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master
YoRigine
364
issues
0
pull requests
491
files
1
active branch
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CodeFactor Rating A
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
YEngine\Utilities\Collision\Core\CollisionDirection.h
0
1
-
A
YGame\GameObjects\Enemy\BattleEnemy\States\BattleIdleState.h
0
1
-
A
YEngine\Core\WinApp\WinAppUtil.h
0
1
-
A
YEngine\Generators\Object3D\BaseObject.cpp
0
1
-
A
YEngine\Model\Mesh\MeshPrimitive.h
0
1
-
A
YGame\GameObjects\Enemy\BattleEnemy\States\Attack\BattleChargeAttackState.h
0
1
-
A
YEngine\Core\Memory\PoolAllocator.cpp
0
1
-
A
YGame\GameAPI.h
0
1
-
A
YEngine\Model\Material\MaterialManager.h
0
1
3
A
YGame\GameObjects\Enemy\BattleEnemy\States\Attack\BattleComboAttackState.h
0
1
-
A
YEngine\Core\SceneSystems\AbstractSceneFactory.h
0
1
-
A
YEngine\Graphics\ComputeShaderManager\ComputeShaderManager.h
0
1
-
A
YEngine\Core\DirectX\DescriptorHeap.h
0
1
1
A
YEngine\Utilities\Systems\Camera\Virtuals\KeyframeCamera\KeyframeCamera.h
0
1
1
A
YGame\GameObjects\Enemy\FieldEnemy\States\FieldEnemyPatrolState.h
0
1
-
A
YGame\GameObjects\Enemy\FieldEnemy\States\FieldEnemyChaseState.h
0
1
-
A
YGame\GameObjects\Enemy\BattleEnemy\States\Attack\BattleLeapAttackState.h
0
1
-
A
YEngine\Utilities\Systems\Input\Input.h
0
1
-
A
YEngine\Utilities\Systems\Camera\Virtuals\FollowCamera\CameraStatePresetManager.h
0
1
-
A
.github\workflows\combine-code.yml
1
-
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