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master
EvoVulkan
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  • 392 issues
  • 1 pull request
  • 508 files
  • 1 active branch

CodeFactor Rating A-

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Core\src\EvoVulkan\Types\Surface.cpp
9 5 -
A
Core\inc\EvoVulkan\Types\RenderPass.h
10 19 -
A
Core\src\EvoVulkan\Types\Synchronization.cpp
0 1 -
A
Depends\glfw\examples\triangle-opengl.c
8 1 -
A
Core\src\EvoVulkan\Types\Image.cpp
18 6 -
A
Depends\glfw\examples\windows.c
10 1 -
A
Depends\glfw\include\GLFW\glfw3native.h
0 1 -
A
Core\src\EvoVulkan\Types\Instance.cpp
13 6 -
A
Core\src\EvoVulkan\Types\VmaBuffer.cpp
19 5 -
A
Core\src\EvoVulkan\Types\VulkanBuffer.cpp
25 7 -
A
Core\inc\EvoVulkan\Tools\VulkanInitializers.h
46 10 -
A
Core\inc\EvoVulkan\Types\SwapChainSupportDetails.h
6 5 -
A
Core\src\EvoVulkan\VmaUsage.cpp
0 1 -
A
Core\inc\EvoVulkan\Tools\DeviceTools.h
0 4 -
A
Core\inc\EvoVulkan\Tools\VulkanInsert.h
2 2 -
A
Core\inc\EvoVulkan\Types\Synchronization.h
1 3 -
A
Depends\cmp_core\shaders\bc1_encode_kernel.h
0 2 -
A
Depends\cmp_core\shaders\bc2_encode_kernel.h
0 2 -
A
Depends\cmp_core\shaders\bc3_encode_kernel.cpp
35 1 -
A
Depends\cmp_core\shaders\bc3_encode_kernel.h
0 2 -
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