Features
Pricing
Contact
Login with:
×
Features
Pricing
Contact
Login with:
GitHub
Bitbucket
×
master
Noneb
352
issues
0
pull requests
514
files
1
active branch
×
CodeFactor Rating A
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Assets\Code\Noneb\Ui\Game\GameEnvironments\BoardItemsHoldersFetchingService\Providers\ConstructsHoldersFetchingServiceProvider.cs
0
1
-
A
Assets\Code\Noneb\Core\Game\GameState\LevelDatas\LevelDataRepository.cs
3
2
-
A
Assets\Code\Noneb\Ui\Game\GameEnvironments\BoardItemsHoldersFetchingService\Providers\TileHoldersFetchingServiceProvider.cs
0
1
-
A
Assets\Code\Noneb\Core\Game\Common\Factories\ScriptableGameObjectAndComponentFactory.cs
4
2
-
A
Assets\Code\Noneb\Ui\Game\GameEnvironments\Load\BoardItems\BoardItemsLoader.cs
6
6
-
A
Assets\Code\Noneb\Core\Game\GameState\MapConfigs\MapConfigRepository.cs
3
1
-
A
Assets\Code\Noneb\Ui\Game\GameEnvironments\Load\BoardItems\Loaders\StrongholdsLoader.cs
1
3
-
A
Assets\Code\MiscExternalLibraries\UnitySpecific\Editor\uGUITools.cs
21
1
4
A
Assets\Code\Noneb\Ui\Game\GameEnvironments\Load\BoardItems\Loaders\UnitsLoader.cs
1
3
-
A
Assets\Code\Noneb\Core\Game\GameState\Maps\MapGetService.cs
5
1
-
A
Assets\Code\Noneb\Ui\Game\GameEnvironments\Load\BoardItems\Providers\LoadStrongholdsServiceProvider.cs
1
1
-
A
Assets\Code\Noneb\Core\Game\Common\GameAction\StrongholdGameActions.cs
2
1
-
A
Assets\Code\Noneb\Core\Game\GameState\BoardItems\Providers\TilesRepositoryProvider.cs
0
1
-
A
Assets\Code\Noneb\Ui\Game\Common\Holders\BoardItemHolder.cs
5
1
-
A
Assets\Code\Noneb\Ui\Game\Common\Holders\BoardItemsHolderFetcher.cs
4
2
-
A
Assets\Code\Noneb\Core\Game\Common\Factories\IGameObjectAndComponentFactory.cs
0
1
-
A
Assets\Code\Noneb\Core\Game\GameState\BoardItems\Providers\UnitsRepositoryProvider.cs
0
1
-
A
Assets\Code\Noneb\Ui\Game\Common\Holders\IBoardItemHolder.cs
0
1
-
A
Assets\Code\Noneb\Ui\Game\Constructs\ConstructHolder.cs
2
1
-
A
Assets\Code\Noneb\Core\Game\GameState\GameEnvironments\GameEnvironmentRepository.cs
0
3
-
We use cookies in order to offer you the most relevant information. See our
Privacy Policy
.
Ok, got it!