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stable
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863
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4,197
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CodeFactor Rating A
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Grade
Name
Complexity
Churn
Issues
A
osu.Game\Rulesets\Difficulty\Skills\StrainDecaySkill.cs
4
4
-
A
osu.Game.Rulesets.Taiko\Edit\Blueprints\TaikoSpanPlacementBlueprint.cs
12
4
-
A
osu.Game\Replays\Legacy\LegacyReplayFrame.cs
1
4
-
A
osu.Game\Overlays\Wiki\WikiSidebar.cs
9
4
-
A
osu.Game\Overlays\Wiki\WikiPanelContainer.cs
11
4
-
A
osu.Game.Tournament\Models\SeedingResult.cs
4
-
A
osu.Game\Graphics\UserInterface\BarGraph.cs
31
4
-
A
osu.Game.Rulesets.Taiko\Mods\TaikoModHardRock.cs
1
4
-
A
osu.Game\Overlays\WaveOverlayContainer.cs
2
4
-
A
osu.Game\Overlays\Wiki\Markdown\WikiMarkdownImage.cs
1
4
-
A
osu.Game.Tournament\JsonPointConverter.cs
13
4
-
A
osu.Game.Rulesets.Taiko\Mods\TaikoModRandom.cs
7
4
-
A
osu.Game.Rulesets.Taiko\Mods\TaikoModRelax.cs
4
-
A
osu.Game\Graphics\UserInterface\GrayButton.cs
1
4
-
A
osu.Game\Rulesets\Difficulty\PerformanceBreakdownCalculator.cs
10
4
-
A
osu.Game\Graphics\UserInterfaceV2\OsuHexColourPicker.cs
8
4
-
A
osu.Game.Tournament\IPC\MatchIPCInfo.cs
4
-
A
osu.Game.Tournament\Models\SeedingBeatmap.cs
4
-
A
osu.Game\Overlays\Toolbar\ToolbarNotificationButton.cs
4
4
-
A
osu.Game.Rulesets.Catch.Tests\CatchBeatmapConversionTest.cs
11
4
-
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