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stable
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863
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4,197
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2
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CodeFactor Rating A
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Grade
Name
Complexity
Churn
Issues
A
osu.Game.Rulesets.Taiko\Edit\SwellCompositionTool.cs
2
2
-
A
osu.Game\Beatmaps\DifficultyRating.cs
2
-
A
osu.Game.Rulesets.Taiko\Difficulty\Evaluators\ColourEvaluator.cs
14
2
1
A
osu.Game\Beatmaps\BeatmapSetOnlineAvailability.cs
2
-
A
osu.Game.Rulesets.Taiko\Difficulty\Preprocessing\Colour\Data\RepeatingHitPatterns.cs
9
2
-
A
Templates\Rulesets\ruleset-empty\osu.Game.Rulesets.EmptyFreeform\UI\DrawableEmptyFreeformRuleset.cs
6
2
-
A
osu.Game\Beatmaps\Timing\TimeSignature.cs
5
2
-
A
osu.Game\Collections\CollectionDropdown.cs
56
2
1
A
osu.Game.Rulesets.Mania\Skinning\Legacy\ManiaClassicSkinTransformer.cs
4
2
-
A
osu.Game\Beatmaps\Legacy\LegacyOrigins.cs
2
-
A
osu.Game\Beatmaps\Legacy\LegacyHitObjectType.cs
2
-
A
osu.Game\Beatmaps\Legacy\LegacySampleBank.cs
2
-
A
osu.Game\Beatmaps\BeatmapOnlineChangeIngest.cs
4
2
-
A
Templates\Rulesets\ruleset-empty\osu.Game.Rulesets.EmptyFreeform\UI\EmptyFreeformPlayfield.cs
1
2
-
A
osu.Game\Beatmaps\BeatmapOnlineStatus.cs
2
2
-
A
osu.Game\Beatmaps\APIFailTimes.cs
2
-
A
osu.Game\BackgroundBeatmapProcessor.cs
2
-
A
osu.Game.Rulesets.Taiko.Tests\TestSceneTaikoPlayerLegacySkin.cs
2
2
-
A
Templates\Rulesets\ruleset-example\osu.Game.Rulesets.Pippidon.Tests\TestSceneOsuPlayer.cs
1
2
-
A
osu.Game\Beatmaps\BeatmapSetHypeStatus.cs
2
-
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