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stable
osu
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  • 863 issues
  • 0 pull requests
  • 4,197 files
  • 2 active branches

CodeFactor Rating A

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Grade
Name
Complexity
Churn
Issues
A
osu.Game.Rulesets.Taiko.Tests\TestSceneTaikoPlayerLegacySkin.cs
2 2 -
A
osu.Game\Beatmaps\Drawables\BeatmapBackgroundSprite.cs
2 5 -
A
osu.Game.Tournament.Tests\Screens\TestSceneStablePathSelectScreen.cs
2 4 -
A
osu.Game.Rulesets.Mania\Beatmaps\StageDefinition.cs
2 2 -
A
osu.Game.Tournament\Screens\Showcase\ShowcaseScreen.cs
2 4 -
A
osu.Game.Rulesets.Mania\Configuration\ManiaRulesetConfigManager.cs
2 6 -
A
osu.Game.Rulesets.Taiko\Difficulty\TaikoPerformanceAttributes.cs
2 3 -
A
osu.Game\Online\Leaderboards\UpdateableRank.cs
2 3 -
A
osu.Game\Online\DownloadTracker.cs
2 3 -
A
osu.Game.Rulesets.Mania\Difficulty\ManiaPerformanceAttributes.cs
2 3 -
A
osu.Game.Benchmarks\BenchmarkBeatmapParsing.cs
2 1 -
A
osu.Game.Rulesets.Taiko\Edit\DrumRollCompositionTool.cs
2 2 -
A
osu.Game.Rulesets.Taiko\Edit\HitCompositionTool.cs
2 2 -
A
osu.Game.Rulesets.Mania\Edit\Blueprints\Components\EditBodyPiece.cs
2 3 -
A
osu.Game.Rulesets.Taiko\Edit\SwellCompositionTool.cs
2 2 -
A
osu.Game.Rulesets.Taiko\Edit\TaikoBlueprintContainer.cs
2 5 -
A
osu.Game\Rulesets\Objects\Legacy\ConvertHitObject.cs
2 2 -
A
osu.Game.Rulesets.Mania\Edit\Blueprints\HoldNoteSelectionBlueprint.cs
2 6 -
A
osu.Game.Rulesets.Taiko\Mods\TaikoModDifficultyAdjust.cs
2 6 -
A
osu.Game.Rulesets.Mania\Edit\HoldNoteCompositionTool.cs
2 2 -
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