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863
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4,197
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CodeFactor Rating A
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Grade
Name
Complexity
Churn
Issues
A
osu.Game\Rulesets\Mods\IUpdatableByPlayfield.cs
1
4
-
A
osu.Game\Rulesets\Mods\ModClassic.cs
4
-
A
osu.Game\Rulesets\Mods\ModAccuracyChallenge.cs
5
4
-
A
osu.Game\Rulesets\Mods\IApplicableToTrack.cs
1
4
-
A
osu.Game.Rulesets.Taiko\Mods\TaikoModEasy.cs
1
4
-
A
osu.Game\Rulesets\Mods\IApplicableToHealthProcessor.cs
1
4
-
A
osu.Game\Rulesets\Mods\IApplicableToDrawableHitObject.cs
1
4
-
A
osu.Game\Beatmaps\Drawables\Cards\Statistics\NominationsStatistic.cs
4
4
-
A
osu.Game\Rulesets\Mods\IApplicableToSample.cs
1
4
-
A
osu.Game\Rulesets\Mods\IApplicableToDifficulty.cs
1
4
-
A
osu.Game\Rulesets\Mods\IApplicableToScoreProcessor.cs
2
4
-
A
osu.Game\Beatmaps\Drawables\Cards\Statistics\HypesStatistic.cs
3
4
-
A
osu.Game.Rulesets.Mania\Edit\Setup\ManiaSetupSection.cs
3
4
-
A
osu.Game\Rulesets\Edit\HitObjectSelectionBlueprint.cs
2
4
1
A
osu.Game.Rulesets.Catch.Tests\CatchBeatmapConversionTest.cs
11
4
-
A
osu.Game.Rulesets.Taiko\Objects\Drawables\DrawableSwellTick.cs
7
4
-
A
osu.Game\Rulesets\Edit\IBeatmapVerifier.cs
1
4
-
A
osu.Game\IO\Legacy\SerializationWriter.cs
48
4
1
A
osu.Game.Rulesets.Mania\ManiaInputManager.cs
4
-
A
osu.Game.Rulesets.Taiko\Objects\Drawables\DrawableTaikoStrongableHitObject.cs
10
4
-
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