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CodeFactor Rating A
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Grade
Name
Complexity
Churn
Issues
A
Mvis.Plugin.SandboxToPanel\RulesetComponents\Extensions\OpenSimplexNoise.cs
11
2
8
A
osu.Game\IO\IFileInfo.cs
2
-
A
osu.Game\IO\Legacy\ILegacySerializable.cs
2
2
-
A
osu.Game\IO\Archives\LegacyDirectoryArchiveReader.cs
2
2
-
A
osu.Game.Rulesets.Catch\Edit\CatchEditorPlayfieldAdjustmentContainer.cs
1
2
-
A
osu.Game\Graphics\UserInterface\TernaryStateRadioMenuItem.cs
1
2
-
A
osu.Game\Beatmaps\IBeatmapResourceProvider.cs
2
-
A
Templates\Rulesets\ruleset-scrolling-example\osu.Game.Rulesets.Pippidon.Tests\VisualTestRunner.cs
1
2
-
A
osu.Game\Beatmaps\Legacy\LegacyEffectFlags.cs
2
-
A
Templates\Rulesets\ruleset-scrolling-example\osu.Game.Rulesets.Pippidon\Beatmaps\PippidonBeatmapConverter.cs
9
2
-
A
osu.Game\Extensions\LanguageExtensions.cs
6
2
-
A
osu.Game\Configuration\AccelUtils\ChimuExtensionHandler.cs
6
2
-
A
osu.Game\Beatmaps\Legacy\LegacyOrigins.cs
2
-
A
osu.Game\Beatmaps\Legacy\LegacyEventType.cs
2
-
A
osu.Game\Beatmaps\IBeatmapProcessor.cs
2
2
-
A
osu.Game.Rulesets.Taiko\Replays\TaikoFramedReplayInputHandler.cs
6
2
-
A
Templates\Rulesets\ruleset-scrolling-example\osu.Game.Rulesets.Pippidon\Objects\Drawables\DrawablePippidonHitObject.cs
9
2
-
A
osu.Game\Beatmaps\Formats\IHasCustomColours.cs
2
-
A
osu.Game\Beatmaps\Drawables\Cards\BeatmapSetFavouriteState.cs
2
-
A
osu.Game\Beatmaps\Formats\LegacyDifficultyCalculatorBeatmapDecoder.cs
1
2
-
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