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863
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CodeFactor Rating A
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Grade
Name
Complexity
Churn
Issues
A
Templates\Rulesets\ruleset-scrolling-empty\osu.Game.Rulesets.EmptyScrolling\EmptyScrollingInputManager.cs
2
-
A
osu.Game\Beatmaps\APIFailTimes.cs
2
-
A
osu.Game.Rulesets.Catch\Replays\CatchReplayFrame.cs
7
2
-
A
M.DBus\Tray\IHandleTrayManagement.cs
5
2
-
A
osu.Game\IO\IFileInfo.cs
2
-
A
osu.Game\Beatmaps\BeatmapSetNominationStatus.cs
2
-
A
osu.Game\BackgroundBeatmapProcessor.cs
2
-
A
Templates\Rulesets\ruleset-scrolling-empty\osu.Game.Rulesets.EmptyScrolling\Objects\Drawables\DrawableEmptyScrollingHitObject.cs
5
2
-
A
osu.Game\Graphics\UserInterface\MenuItemType.cs
2
-
A
osu.Game\Graphics\UserInterface\RangeSlider.cs
15
2
-
A
osu.Game.Tournament\Screens\Game\GameScreen.cs
11
2
1
A
Templates\Rulesets\ruleset-scrolling-empty\osu.Game.Rulesets.EmptyScrolling\Replays\EmptyScrollingAutoGenerator.cs
2
2
-
A
osu.Game.Rulesets.Osu\Objects\Drawables\ITrackSnaking.cs
1
2
-
A
osu.Game\Beatmaps\BeatmapSetOnlineAvailability.cs
2
-
A
osu.Game.Tournament\Screens\Ladder\Components\ConditionalTournamentMatch.cs
2
-
A
osu.Game.Tournament\Screens\Editors\IModelBacked.cs
2
-
A
osu.Game.Rulesets.Taiko\Edit\DrumRollCompositionTool.cs
2
2
-
A
Templates\Rulesets\ruleset-scrolling-empty\osu.Game.Rulesets.EmptyScrolling\Replays\EmptyScrollingFramedReplayInputHandler.cs
6
2
-
A
osu.Game.Rulesets.Taiko\Difficulty\Preprocessing\Colour\Data\MonoStreak.cs
2
-
A
osu.Game.Rulesets.Taiko\Difficulty\Preprocessing\Colour\Data\RepeatingHitPatterns.cs
9
2
-
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