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CodeFactor Rating A
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Grade
Name
Complexity
Churn
Issues
A
osu.Game\BackgroundBeatmapProcessor.cs
2
-
A
osu.Game.Rulesets.Taiko\Mods\TaikoModBeatCore.cs
1
-
A
osu.Game.Rulesets.Osu\Skinning\Default\PlaySliderBody.cs
21
6
-
A
osu.Game\Beatmaps\APIFailTimes.cs
2
-
A
osu.Game.Rulesets.Mania\Edit\Blueprints\ManiaSelectionBlueprint.cs
4
5
-
A
osu.Game\Graphics\Cursor\OsuTooltipContainer.cs
11
5
-
A
osu.Game.Rulesets.Taiko\Mods\TaikoModClassic.cs
3
7
-
A
osu.Game\Graphics\DrawableDate.cs
9
4
-
A
osu.Game.Benchmarks\BenchmarkRealmReads.cs
12
3
-
A
osu.Game.Rulesets.Osu\Skinning\Default\ReverseArrowPiece.cs
2
3
-
A
osu.Game\Beatmaps\BeatSyncProviderExtensions.cs
5
1
-
A
osu.Game\Beatmaps\BeatmapConverter.cs
11
6
-
A
osu.Game.Rulesets.Osu\Skinning\Default\RingPiece.cs
4
-
A
osu.Game\Beatmaps\BeatmapDifficulty.cs
3
7
-
A
osu.Game\Beatmaps\BeatmapDifficultyCache.cs
41
14
-
A
appveyor_deploy.yml
3
-
A
osu.Game.Rulesets.Mania.Tests\Editor\TestSceneManiaComposeScreen.cs
5
10
-
A
osu.Game.Rulesets.Osu\Skinning\Default\SpinnerBackgroundLayer.cs
1
4
-
A
osu.Game\Beatmaps\BeatmapImporter.cs
62
5
-
A
osu.Game\Beatmaps\BeatmapInfo.cs
24
23
-
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