osu.Game\Screens\Edit\Compose\HitObjectUsageEventBuffer.cs
- 14 Complexity
- 3.5 Complexity / M
- 0 Duplication
- 2 Churn
- 85 Lines
- 47 Lines of Code
- 4 Methods
- 11.75 LOC / Method
No issues found
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One of my most productive days was throwing away 1000 lines of code.