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4-The-Heroes
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  • 120 issues
  • 0 pull requests
  • 258 files
  • 1 active branch

CodeFactor Rating A

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Assets\Plugins\SerializedCollections\Editor\Scripts\Utility\RectUtility.cs
3 1 -
A
Assets\Plugins\SerializedCollections\Editor\Scripts\Settings\EditorUserSettings.cs
4 1 -
A
Assets\Plugins\SerializedCollections\Editor\Scripts\SerializedDictionaryDrawer.cs
5 1 -
A
Assets\Plugins\SerializedCollections\Editor\Scripts\KeyListGenerators\Implementors\IntRangeGenerator.cs
2 1 -
A
Assets\C#\UI\Town\Store\IStorePanel.cs
0 2 -
A
Assets\C#\Contents\Battle\BattleAction\Skills\HeroSkills\Punch.cs
2 -
A
Assets\C#\UI\Town\Store\UI_StorePanelSwitchButton.cs
0 2 -
A
Assets\C#\Contents\Loot\Loot.cs
0 2 -
A
Assets\C#\Datas\SkillDataConverter.cs
3 2 -
A
Assets\C#\Contents\Battle\BattleAction\Skills\HeroSkills\ThunderBolt.cs
2 -
A
Assets\C#\UI\Town\Store\UI_TownStore_BuyPanel.cs
1 2 1
A
Assets\C#\Contents\Area\Tile\EventTIles\EventTileColorData.cs
2 -
A
Assets\C#\UI\Etc\UI_ConfirmActionPopup.cs
0 2 -
A
Assets\C#\UI\Inventory\ItemDetail\ItemDetailUIController.cs
10 2 -
A
Assets\C#\UI\Etc\UI_Setting.cs
0 2 2
A
Assets\C#\Pools\PoolAble.cs
2 -
A
Assets\C#\Datas\BaseData\ItemLootData.cs
2 -
A
Assets\C#\Contents\Battle\BattleAction\Skills\MonsterSkills\Bite.cs
2 -
A
Assets\C#\UI\Town\Inventory\UI_InventoryTabSwitchButton.cs
2 2 -
A
Assets\C#\Datas\RuntimeData\Stat\StatLayer.cs
0 2 -
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