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Windows-universal-samples
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CodeFactor Rating A
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Grade
Name
Complexity
Churn
Issues
A
Samples\HolographicVoiceInput\cpp\Content\SpinningCubeRenderer.h
3
1
-
A
Samples\CameraFrames\cs\Scenario2_FindAvailableSourceGroups.xaml.cs
29
3
-
A
Samples\HolographicVoiceInput\cpp\HolographicVoiceInputMain.h
0
1
-
A
Samples\PhoneCall\cs\Controls\StatusPanel.xaml.cs
0
1
-
A
Samples\HolographicVoiceInput\cpp\pch.h
0
1
-
A
Samples\CustomCapability\js\html\scenario2_deviceConnect.html
1
-
A
Samples\HomeGroup\cpp\SampleConfiguration.h
2
1
-
A
Samples\CameraFrames\cs\SimpleLogger.cs
0
1
-
A
Samples\PlayReady\js\html\scenario1_reactive.html
1
-
A
Samples\PlayReady\cs\ViewModels\ProactiveViewModel.cs
10
1
-
A
Samples\Notifications\js\Notifications\html\scenario1-pinningsecondarytiles.html
1
-
A
Samples\Notifications\cs\BackgroundTasks\Helpers\BadgeHelper.cs
1
-
A
Samples\MyPeopleNotifications\cs\Scenario3_RemoteAssets.xaml.cs
0
1
-
A
Samples\MyPeopleNotifications\cpp\SampleConfiguration.h
2
1
-
A
Samples\MapControl\cpp\Scenario2.xaml.cpp
9
4
-
A
Samples\LanguageFont\cpp\scenarioinput1.xaml.cpp
9
1
-
A
Samples\HttpClient\cs\Scenario8_PostCustomContent.xaml.cs
7
1
-
A
Samples\BackgroundTransfer\js\html\scenario5_RandomAccess.html
1
-
A
Samples\CustomCapability\cpp\Scenario5_DeviceReadWrite.xaml.cpp
6
2
-
A
Samples\HolographicSpatialStage\cpp\pch.cpp
0
1
-
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