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Gunz
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CodeFactor Rating A-
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Stable\CSCommon\Include\MClient.h
9
1
1
A
Stable\CSCommon\Include\MMatchSurvivalGameLog.h
9
1
-
A
Stable\sdk\maxsdk\include\maxvariant.h
9
1
-
A
Stable\CSCommon\Source\MMatchTransDataType.cpp
9
1
-
A
Stable\CSCommon\Source\MMatchUtil.cpp
9
1
-
A
Stable\sdk\maxsdk\howto\ViewportNavigation\ViewportNavigationClassDesc.cpp
9
1
-
A
Stable\CSCommon\Include\MConsoleCmd.h
9
1
-
A
Stable\Gunz\ZBaseAuthInfo.h
9
1
-
A
Stable\CSCommon\Source\MSmartRefreshImpl.cpp
9
1
-
A
Stable\CSCommon\Include\MQuestDropTable.h
9
1
-
A
Stable\CSCommon\Source\MXmlParser.cpp
9
1
2
A
Stable\CSCommon\Include\MDuelTournamentTicket.h
9
1
-
A
Stable\sdk\dx9\Include\x86\sbe.h
9
1
8
A
Stable\sdk\maxsdk\include\gamma.h
9
1
3
A
Stable\MatchServer\MBMatchAsyncDBJob_NHNLogin.h
9
1
-
A
Stable\MatchServer\MBMatchAsyncDBJob_BringAccountItemStackable.h
9
1
-
A
Stable\Gunz\ZEffectStaticMesh.h
9
1
2
A
Stable\sdk\maxsdk\include\Materials\IllumParams.h
9
1
-
A
Stable\sdk\maxsdk\howto\objects\pervertexdata\applycustom.cpp
8
1
1
A
Stable\Gunz\ZFSMCondition.h
8
1
-
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