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Gunz
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CodeFactor Rating A-
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelDeathTime.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelEventStart.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelLifespan.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelMXSFloat.h
0
1
-
A
Stable\Gunz\ZCharacterViewList.h
0
1
3
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelMXSInteger.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelMXSMatrix.h
0
1
-
A
Stable\CSCommon\doxygen.css
1
3
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelMXSVector.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelMaterialIndex.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelOrientation.h
0
1
-
A
Stable\CSCommon\footer.html
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelPosition.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelPostCacheMarker.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelScale.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelSelection.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelShape.h
0
1
-
A
Stable\CSCommon\Include\MDuelTournamentTicketPicker.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelShapeNodeHandle.h
0
1
-
A
Stable\sdk\maxsdk\include\ParticleFlow\IParticleChannelShapeTexture.h
0
1
-
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