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Gunz
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CodeFactor Rating A-
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Stable\WorldEdit\GeneratePathDataDialog.cpp
3
1
-
A
Stable\Utils\ReplayAnalysis\ReplayInfo\ZReplayInfo.h
3
1
1
A
Stable\CSCommon\Include\MPacket.h
3
1
-
A
Stable\sdk\maxsdk\include\dllutilities.h
3
1
1
A
Stable\Mint2\Include\MBmButton.h
3
1
1
A
Stable\Mint2\Include\MComboListBox.h
3
1
-
A
Stable\Mint2\Include\MDragObject.h
3
1
-
A
Stable\Gunz\ZBmNumLabel.h
3
1
-
A
Stable\sdk\maxsdk\include\IRootNode.h
3
1
1
A
Stable\Utils\ReplayAnalysis\InfluenceMapMaker\zlib\contrib\iostream3\test.cc
3
1
2
A
Stable\Gunz\ZCamera.h
3
1
-
A
Stable\Mint2\Include\MPopupMenu.h
3
1
-
A
Stable\Mint2\Include\MScrollBar.h
3
1
1
A
Stable\sdk\maxsdk\include\INodeMentalRayProperties.h
3
1
6
A
Stable\Gunz\ZCharacterObject.h
3
1
5
A
Stable\sdk\maxsdk\include\gbuf.h
3
1
1
A
Stable\sdk\maxsdk\include\IProjectionRenderHandler.h
3
1
-
A
Stable\CSCommon\Include\MQuestPlayer.h
3
1
2
A
Stable\Gunz\ZCrossHair.h
3
1
1
A
Stable\sdk\maxsdk\include\ILockedContainerUpdate.h
3
1
-
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