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Gunz
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CodeFactor Rating A-
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Stable\CSCommon\Source\MMatchChannelRule.cpp
3
1
4
A
Stable\sdk\maxsdk\include\idx9vertexshader.h
3
1
-
A
Stable\sdk\dx9\Include\x86\Msvidctl.h
3
1
2
A
Stable\sdk\maxsdk\include\ibrowser.h
3
1
2
A
Stable\sdk\dx9\Include\x86\D3DX11core.h
3
1
1
A
Stable\sdk\dx9\Include\x86\D3DX10mesh.h
3
1
3
A
Stable\sdk\dx9\Include\x86\D3DCSX.h
3
1
-
A
Stable\sdk\dx9\Include\x86\D3D10_1.h
3
1
3
A
Stable\sdk\maxsdk\include\Materials\ParamDlg.h
3
1
1
A
Stable\sdk\dx9\Include\x64\dinputd.h
3
1
-
A
Stable\sdk\dx9\Include\x64\d3dx9shader.h
3
1
12
A
Stable\sdk\dx9\Include\x64\d3d10sdklayers.h
3
1
3
A
Stable\CSCommon\Source\MMatchGameType.cpp
3
1
4
A
Stable\sdk\maxsdk\include\gizmoimp.h
3
1
-
A
Stable\sdk\dx9\Include\x64\D3DX11core.h
3
1
1
A
Stable\sdk\dx9\Include\x64\D3DX10mesh.h
3
1
3
A
Stable\sdk\maxsdk\include\gport2.h
3
1
1
A
Stable\sdk\dx9\Include\x64\D3DCSX.h
3
1
-
A
Stable\sdk\maxsdk\include\igrip.h
3
1
5
A
Stable\sdk\dx9\Include\x64\D3D10_1.h
3
1
3
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