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CodeFactor Rating A
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Grade
Name
Complexity
Churn
Issues
A
Assembly-CSharp\DayScene\UI\RogueLike\RogueLikeCardInstance.cs
0
1
-
A
Assembly-CSharp\Common\TimelineExtestion\COM_SwitchScene_Behaviour.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\RogueLikeCardRewardPair.cs
1
-
A
Assembly-CSharp\Common\UI\QTEUtility\NoteHeadSingle.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\RogueLikeDataProfileHelper.cs
0
1
-
A
Assembly-CSharp\Common\TimelineExtestion\COM_ACharacter_SpawnOrSetWorldPos.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\RogueLikePersistentCardInstance.cs
0
1
-
A
Assembly-CSharp\Common\UI\QTEUtility\QTEPannel.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\RogueLikeSaveData.cs
0
1
1
A
Assembly-CSharp\Common\TimelineExtestion\COM_UI_Buttons_Disable_Behaviour.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\DLC5_RogueLikeCardMoreMoney.cs
0
1
-
A
Assembly-CSharp\Common\TimelineExtestion\COM_OverrideBGM_PauseOrResume_Behaviour.cs
0
1
-
A
Assembly-CSharp\Common\UI\IzakayaLevel.cs
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\DLC5_RogueLikeCardMoreOther.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\DLC5_RogueLikeCardMoreVeg.cs
0
1
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A
Assembly-CSharp\Common\UI\IzakayaSelectorPanel_New.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\DLC5_RogueLikeCardPersistentByakurenBuff.cs
0
1
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A
Assembly-CSharp\DayScene\UI\RogueLike\DLC5_RogueLikeCardPersistentComboProtect.cs
0
1
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A
Assembly-CSharp\Common\DialogUtility\ManualDialogPannelOpenContext.cs
0
1
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A
Assembly-CSharp\Common\TimelineExtestion\COM_ACharacter_SetVisualActive.cs
0
1
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