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239
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1,260
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CodeFactor Rating A
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Grade
Name
Complexity
Churn
Issues
A
Assembly-CSharp\NightScene\TimelineExtestion\NS_MGuest_Order_Normal.cs
0
1
-
A
Assembly-CSharp\Common\TimelineExtestion\COM_ACharacter_SetClothes_Behaviour.cs
0
1
-
A
Assembly-CSharp\NightScene\TimelineExtestion\NS_MGuest_Order_Special.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\DLC5_RogueLikeCardMoreFish.cs
0
1
-
A
Assembly-CSharp\NightScene\TimelineExtestion\NS_MGuest_PlayCustomDialog.cs
0
1
-
A
Assembly-CSharp\Common\UI\IzakayaDetailPanel.cs
0
1
-
A
Assembly-CSharp\NightScene\TimelineExtestion\NS_MGuest_PlayEvaluationDialog_Special.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\DLC5_RogueLikeCardMoreMoney.cs
0
1
-
A
Assembly-CSharp\NightScene\TimelineExtestion\NS_MGuest_PlaySpell.cs
0
1
-
A
Assembly-CSharp\Common\TimelineExtestion\COM_OverrideBGM_PauseOrResume_Behaviour.cs
0
1
-
A
Assembly-CSharp\NightScene\TimelineExtestion\NS_MGuest_SetPatient.cs
0
1
-
A
Assembly-CSharp\Common\UI\IzakayaSelectorPanel_New.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\DLC5_RogueLikeCardPersistentByakurenBuff.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\DLC5_RogueLikeCardPersistentComboProtect.cs
0
1
-
A
Assembly-CSharp\Common\DialogUtility\ManualDialogPannelOpenContext.cs
0
1
-
A
Assembly-CSharp\Common\TimelineExtestion\COM_ACharacter_SetVisualActive.cs
0
1
-
A
Assembly-CSharp\Common\TimelineExtestion\COM_OverrideBGM_Play.cs
0
1
-
A
Assembly-CSharp\Common\UI\KizunaStatusNotifier.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\DLC5_RogueLikeCardPersistentKhorne.cs
0
1
-
A
Assembly-CSharp\DayScene\UI\RogueLike\DLC5_RogueLikeCardPersistentKoishiHat.cs
0
1
-
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