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  • 205 issues
  • 0 pull requests
  • 256 files
  • 1 active branch

CodeFactor Rating A-

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Engine\3d\Object\Base\BaseObjectManager.h
1 3 1
A
Application\Staging\Death\DeathStaging.cpp
8 2 1
B
Engine\3d\Particle\CSParticle\ParticleCSEditor.cpp
119 2 4
A
Engine\Utility\Collider\type\OBBCollider.h
10 2 -
A
Application\Staging\Death\DeathStaging.h
1 2 -
A
Engine\3d\Particle\CSParticle\ParticleCSEditor.h
0 2 -
A
Application\Staging\Result\ResultStaging.cpp
41 2 5
A
Application\Staging\Result\ResultStaging.h
2 2 1
A
Application\GameObject\Enemy\BehaviorTree\Nodes\CompositeNodes.cpp
27 2 -
A
Engine\3d\Particle\CSParticle\ParticleCSGroupManager.h
17 2 -
A
Engine\Utility\Collider\type\OBBCollider.cpp
16 2 -
A
Application\GameObject\Player\PlayerData.h
0 2 -
A
Application\GameObject\Player\Skill\MakanAttackSkill.cpp
25 2 -
A
Engine\Utility\Collider\ColliderTagManager.h
8 2 -
A
Application\GameObject\Enemy\BehaviorTree\Nodes\CompositeNodes.h
10 2 -
A
Engine\3d\Primitive\PrimitiveModel.cpp
29 2 -
A
Engine\Utility\Collider\ColliderBase.cpp
21 2 -
A
Application\GameObject\Player\State\Action\PlayerEnergyCharge.cpp
19 2 1
A
Engine\3d\SkyBox\SkyBox.cpp
12 2 -
A
Engine\Core\MyGame.h
0 2 2
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