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  • 205 issues
  • 0 pull requests
  • 256 files
  • 1 active branch

CodeFactor Rating A-

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Engine\2d\SpriteStruct.h
0 1 -
A
Engine\OffScreen\PostEffect\PostEffectChain.h
2 1 -
A
Engine\Utility\Collider\type\SphereCollider.h
6 1 -
A
Engine\Utility\Debug\Log\Logger.h
0 1 -
A
Engine\Utility\Collider\type\AABBCollider.h
6 1 -
A
Engine\Utility\Debug\ResourceLeakChecker\D3DResourceLeakChecker.cpp
2 1 -
A
Engine\Utility\Collider\ColliderBase.h
35 1 -
A
Engine\Utility\Collider\ColliderTagManager.cpp
11 1 -
A
Engine\OffScreen\PostEffect\PostEffectRenderer.h
1 1 -
A
Engine\Utility\Debug\ResourceLeakChecker\D3DResourceLeakChecker.h
0 1 1
A
Engine\Utility\Edit\ShortcutManager\ShortcutManager.cpp
16 1 -
A
Engine\OffScreen\PostEffect\PostEffectRenderer.cpp
20 1 1
A
Engine\Math\type\Vector4.h
7 1 -
A
Application\GameObject\Enemy\BehaviorTree\Nodes\BehaviorBaseNode.cpp
0 1 -
A
Application\Scene\SelectScene.h
1 2 1
A
Application\GameObject\Enemy\BehaviorTree\Nodes\CompositeNodes.cpp
27 2 -
A
Application\Staging\Death\DeathStaging.h
1 2 -
A
Application\Staging\Result\ResultStaging.cpp
41 2 5
A
Application\GameObject\Player\PlayerData.h
0 2 -
A
Application\GameObject\Enemy\BehaviorTree\Nodes\CompositeNodes.h
10 2 -
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