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  • 205 issues
  • 0 pull requests
  • 256 files
  • 1 active branch

CodeFactor Rating A-

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
F
Engine\Utility\Debug\ImGui\ImGuiManager.cpp
151 14 21
F
Engine\Utility\Graphics\PipeLine\PipeLineManager.cpp
144 9 9
F
Application\GameObject\Player\Player.cpp
283 15 15
B
Engine\3d\Particle\CSParticle\ParticleCSEmitter.cpp
155 7 3
B
Engine\Utility\ShowFolder\ShowFolder.cpp
117 5 6
B
Application\GameObject\Enemy\BehaviorTree\Editor\BehaviorTreeEditor.cpp
159 4 5
B
Engine\3d\Particle\CSParticle\ParticleCSEditor.cpp
119 2 4
B
Engine\3d\Light\LightGroup.cpp
93 8 7
B
Application\Utility\MotionEditor\MotionEditor.cpp
189 9 6
A
Application\GameObject\Enemy\BehaviorTree\Nodes\CompositeNodes.cpp
27 2 -
A
Application\GameObject\BehaviorTree\Node\BehaviorNode.cpp
74 1 -
A
Application\GameObject\Enemy\BehaviorTree\Nodes\ConditionNodes.h
4 3 -
A
Application\GameObject\Enemy\BehaviorTree\Nodes\BehaviorBaseNode.h
3 1 -
A
Application\GameObject\BehaviorTree\Editor\BehaviorTreeEditor.h
5 1 -
A
Application\GameObject\Enemy\BehaviorTree\Nodes\CompositeNodes.h
10 2 -
A
Application\Camera\FollowCamera.h
4 7 -
A
Application\Camera\StartCamera.cpp
30 5 1
A
Application\GameObject\BehaviorTree\Node\BehaviorNode.h
21 1 -
A
Application\GameObject\Enemy\BehaviorTree\Nodes\InterruptNode.h
10 3 -
A
Application\GameObject\Enemy\BehaviorTree\Editor\BehaviorTreeEditor.h
3 4 1
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