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  • 181 issues
  • 0 pull requests
  • 254 files
  • 1 active branch

CodeFactor Rating A

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Application\GameObject\Enemy\BehaviorTree\Nodes\ConditionNodes.h
4 2 -
A
Application\GameObject\Player\PlayerData.h
0 2 -
A
Engine\3d\Particle\CSParticle\ParticleCSGroupManager.h
17 2 -
A
Application\GameObject\Enemy\BehaviorTree\BehaviorNode\BehaviorNode.h
3 2 -
A
Engine\Utility\Collider\type\OBBCollider.cpp
16 2 -
A
Application\GameObject\Player\State\Action\PlayerEnergyCharge.cpp
19 2 1
A
Engine\Utility\Collider\type\OBBCollider.h
10 2 -
A
Engine\Utility\Collider\ColliderTagManager.h
8 2 -
A
Engine\3d\Primitive\PrimitiveModel.cpp
29 2 -
A
Engine\Utility\Collider\ColliderBase.cpp
21 2 -
A
Engine\3d\SkyBox\SkyBox.cpp
12 2 -
A
Engine\OffScreen\PostEffect\PostEffectParameters.h
1 2 2
A
Engine\Core\MyGame.h
0 2 2
A
Application\Camera\DeathCamera.h
3 2 -
A
Application\Utility\Shake\Shake.cpp
16 2 -
A
Application\GameObject\Enemy\BehaviorTree\Editor\BehaviorTreeEditor.h
3 2 1
A
Application\GameObject\Field\Ground\Ground.cpp
3 2 -
A
Application\GameObject\Field\Ground\Ground.h
1 2 -
A
Engine\Math\Easing.cpp
115 2 4
A
Engine\Utility\Debug\Log\Logger.cpp
1 2 -
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