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master
godot
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  • 2,076 issues
  • 4,997 files
  • 1 active branch

CodeFactor Rating A-

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
core\io\stream_peer.cpp
93 10 -
A
core\input\input_enums.h
1 9 -
A
core\io\stream_peer_gzip.cpp
36 9 -
A
core\config\engine.cpp
95 25 -
A
core\io\stream_peer_socket.cpp
41 3 -
A
core\input\input_event.h
19 25 -
A
core\io\stream_peer_tcp.h
0 5 -
A
core\debugger\debugger_marshalls.h
0 7 -
A
core\io\stream_peer_tls.h
0 6 -
A
core\input\input_map.cpp
91 46 -
A
core\io\tcp_server.h
1 5 -
A
.github\actions\godot-cache-save\action.yml
6 -
A
core\io\config_file.h
0 5 -
A
core\debugger\local_debugger.cpp
99 11 1
A
core\io\dir_access.cpp
145 21 -
A
core\io\dir_access.h
10 16 -
A
.github\workflows\ios_builds.yml
20 -
A
core\config\project_settings.h
5 36 -
A
core\debugger\remote_debugger.cpp
149 33 -
A
core\io\dtls_server.cpp
4 7 -
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