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godot
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  • 2,045 issues
  • 4,983 files
  • 1 active branch

CodeFactor Rating A-

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
editor\scene\2d\tiles\tile_proxies_manager_dialog.cpp
73 4 -
A
modules\openxr\extensions\openxr_pico_controller_extension.h
1 4 -
A
core\math\expression.h
16 7 -
A
modules\openxr\extensions\openxr_render_model_extension.h
1 3 -
A
editor\scene\2d\tiles\tile_set_editor.cpp
222 8 1
A
modules\openxr\extensions\openxr_valve_analog_threshold_extension.h
2 4 -
A
drivers\accesskit\dynwrappers\accesskit-dll_wrap.h
0 3 3
A
modules\openxr\extensions\openxr_visibility_mask_extension.cpp
35 5 -
A
editor\scene\2d\tiles\tile_set_scenes_collection_source_editor.cpp
96 6 -
A
modules\openxr\extensions\openxr_wmr_controller_extension.cpp
7 9 -
A
core\debugger\remote_debugger_peer.cpp
42 12 -
A
modules\gltf\structures\gltf_accessor.cpp
458 12 1
A
editor\debugger\debug_adapter\debug_adapter_parser.cpp
94 21 -
A
modules\gltf\structures\gltf_accessor.h
0 14 -
A
modules\gltf\structures\gltf_animation.cpp
24 5 -
A
core\os\memory.h
23 22 -
A
editor\debugger\debug_adapter\debug_adapter_parser.h
2 11 -
A
modules\gltf\structures\gltf_animation.h
0 8 -
A
modules\gltf\structures\gltf_buffer_view.cpp
41 11 -
A
editor\debugger\debug_adapter\debug_adapter_protocol.cpp
204 30 -
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