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master
TheParty
47
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43
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CodeFactor Rating A
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
examples\AutoChess\Source\EZGame_AutoChess\EZGame_AutoChess.h
0
1
-
A
Source\TheParty.Target.cs
1
1
-
A
examples\AutoChess\Source\EZGame_AutoChess\Private\AITask_TurnTo.cpp
23
2
-
A
Source\TheParty\TheParty.h
0
1
-
A
Source\TheParty\ThePartyPlayerController.cpp
18
1
-
A
Source\TheParty\ThePartyCharacter.cpp
7
1
-
A
Source\TheParty\ThePartyGameMode.cpp
2
1
-
A
examples\AutoChess\Source\EZGame_AutoChess\Private\GridNode.cpp
18
2
-
A
Source\TheParty\ThePartyGameMode.h
1
1
-
A
Source\TheParty\TheParty.Build.cs
1
1
-
A
examples\AutoChess\Source\EZGame_AutoChessEditor.Target.cs
1
1
-
A
Source\TheParty\TheParty.cpp
0
1
-
A
.github\workflows\feishu-robot.yml
2
-
A
examples\AutoChess\Source\EZGame_AutoChess\EZGame_AutoChess.cpp
0
1
-
A
examples\AutoChess\Source\EZGame_AutoChess\Private\AnimNotify_Script.cpp
4
2
-
A
examples\AutoChess\Source\EZGame_AutoChess\ProtobufPayload\OhtoAiProtobufPayload.cpp
11
3
-
A
examples\AutoChess\Source\EZGame_AutoChess\Private\HexNode.cpp
9
2
-
A
examples\AutoChess\Source\EZGame_AutoChess\EZGame_AutoChessGameModeBase.cpp
0
1
-
A
Source\ThePartyEditor.Target.cs
1
1
-
A
examples\AutoChess\Source\EZGame_AutoChess.Target.cs
1
1
-
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