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master
osu
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  • 600 issues
  • 2 pull requests
  • 2,994 files
  • 1 active branch

CodeFactor Rating A

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Templates\Rulesets\ruleset-scrolling-example\osu.Game.Rulesets.Pippidon\UI\PippidonCharacter.cs
10 1 -
A
osu.Game.Rulesets.Catch\Edit\CatchBlueprintContainer.cs
6 1 -
A
osu.Game.Rulesets.Mania\Beatmaps\Patterns\Legacy\EndTimeObjectPatternGenerator.cs
14 1 -
A
osu.Game.Rulesets.Catch\Edit\CatchEditorPlayfield.cs
2 1 -
A
osu.Game.Rulesets.Mania\Beatmaps\Patterns\Legacy\PatternType.cs
1 -
A
Templates\Rulesets\ruleset-example\osu.Game.Rulesets.Pippidon\Replays\PippidonFramedReplayInputHandler.cs
3 2 -
A
Templates\Rulesets\ruleset-scrolling-example\osu.Game.Rulesets.Pippidon\UI\PippidonPlayfield.cs
6 1 -
A
osu.Game.Rulesets.Catch\Edit\CatchHitObjectComposer.cs
5 2 -
A
osu.Game.Rulesets.Mania\Beatmaps\Patterns\Pattern.cs
5 1 -
A
osu.Game.Rulesets.Mania\Beatmaps\Patterns\PatternGenerator.cs
5 1 -
A
osu.Game.Rulesets.Catch\Edit\CatchSelectionHandler.cs
4 2 -
A
osu.Game.Rulesets.Mania\Beatmaps\StageDefinition.cs
5 1 -
A
osu.Game.Rulesets.Mania\Configuration\ManiaRulesetConfigManager.cs
3 3 -
A
appveyor.yml
3 -
A
osu.Game.Rulesets.Catch\Edit\DrawableCatchEditorRuleset.cs
2 1 -
A
osu.Game.Rulesets.Mania\Difficulty\ManiaDifficultyAttributes.cs
2 -
A
osu.Game.Rulesets.Catch\Edit\FruitCompositionTool.cs
3 1 -
A
Templates\Rulesets\ruleset-empty\osu.Game.Rulesets.EmptyFreeform\Objects\Drawables\DrawableEmptyFreeformHitObject.cs
6 1 -
A
Templates\Rulesets\ruleset-example\osu.Game.Rulesets.Pippidon\Replays\PippidonReplayFrame.cs
1 -
A
appveyor_deploy.yml
3 -
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