osu.Game\Screens\Edit\Compose\Components\Timeline\TimelineHitObjectBlueprint.cs
- 46 Complexity
- 2 Complexity / M
- 0 Duplication
- 12 Churn
- 423 Lines
- 335 Lines of Code
- 23 Methods
- 14.57 LOC / Method
No issues found
“
Good code is its own best documentation. As you’re about to add a comment, ask yourself, ‘How can I improve the code so that this comment isn’t needed?’