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SpaceAutoBattler
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  • 46 issues
  • 5 pull requests
  • 520 files
  • 1 active branch

CodeFactor Rating A

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
src\game\systems\projectiles\index.ts
1 -
A
test\vitest\projectile-bullettype.spec.ts
0 7 -
A
src\game\systems\projectiles\physicsAdapter.ts
0 2 -
A
src\game\systems\projectiles\sharedTemps.ts
1 -
A
test\vitest\renderer\bloom\BloomProvider.integration.spec.ts
0 2 -
A
test\vitest\renderer\bloom\layerAllocator.spec.ts
0 1 -
A
src\game\systems\shipControl.ts
4 -
A
test\vitest\renderer\bloom\layerMaskManager.spec.ts
0 1 -
A
src\components\progression-panel.css
2 1
A
test\vitest\renderer\bloom\materialManager.spec.ts
0 2 -
A
test\vitest\renderer\bloom\selectionManager.spec.ts
0 1 -
A
test\vitest\safe-kinematics.spec.ts
0 2 -
A
test\vitest\scheduler.spec.ts
0 2 -
A
test\vitest\setupTests.ts
9 -
A
src\game\systems\shipControl\sharedTemps.ts
1 -
A
test\vitest\ship-object.spec.ts
0 2 -
A
test\vitest\ship-paths.spec.ts
0 1 -
A
.github\workflows\gemini-scheduled-triage.yml
4 -
A
test\vitest\ship-thrusters.spec.ts
0 2 -
A
test\vitest\simulation-deferred.spec.ts
0 2 -
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