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SpaceAutoBattler
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  • 46 issues
  • 5 pull requests
  • 520 files
  • 1 active branch

CodeFactor Rating A

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
src\components\ExplosionDebugOverlay.tsx
4 1 -
A
src\game\systems\projectiles\buffers.ts
5 1 -
A
test\vitest\progressive-texture.spec.ts
2 1 -
A
src\components\lod\shipLodPartition.ts
16 1 -
A
src\game\systems\projectiles\index.ts
1 -
A
test\vitest\projectile-material-forcewrite.spec.tsx
1 1 -
A
src\game\systems\projectiles\sharedTemps.ts
1 -
A
test\vitest\range-policy.spec.ts
2 1 1
A
test\vitest\renderer-config.spec.ts
1 1 -
A
scripts\bench\projectile-stress.mjs
20 1 -
A
src\components\HudHealthLayer.tsx
18 1 -
A
test\vitest\renderer\bloom\layerAllocator.spec.ts
0 1 -
A
test\vitest\renderer\bloom\layerMaskManager.spec.ts
0 1 -
A
test\vitest\renderer\bloom\selectionManager.spec.ts
0 1 -
A
test\vitest\rng.spec.ts
5 1 -
A
test\vitest\shield-material-forcewrite.spec.tsx
1 1 -
A
scripts\bisect-react-compiler.mjs
7 1 -
A
src\game\systems\shipControl\sharedTemps.ts
1 -
A
test\vitest\ship-paths.spec.ts
0 1 -
A
test\vitest\simulation-queue.spec.ts
0 1 -
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