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SpaceAutoBattler
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  • 46 issues
  • 5 pull requests
  • 520 files
  • 1 active branch

CodeFactor Rating A

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
.github\workflows\gemini-invoke.yml
2 -
A
src\game\systems\decision\smoothing.ts
23 6 -
A
src\game\systems\decision\utils.ts
0 3 -
A
src\components\BattlefieldSystems.tsx
10 4 -
A
src\components\layers\instancedLayer.ts
21 2 -
A
scripts\bench\projectile-stress.mjs
20 1 -
A
src\components\HudHealthLayer.tsx
18 1 -
A
src\components\postprocessing\createComposer.ts
3 2 -
A
src\game\systems\motion\config.ts
2 -
A
package.json
46 -
A
src\game\systems\motion\linear.ts
9 5 -
A
src\components\layers\saturationWarning.ts
2 1 -
A
src\game\systems\motion\physicsSync.ts
0 3 -
A
src\components\Explosion.tsx
1 4 -
A
src\components\HudOverlayCollector.tsx
13 2 -
A
src\components\ship\ShipModel.tsx
25 4 -
A
src\components\ship\ShipView.tsx
5 4 -
A
.github\workflows\gemini-scheduled-triage.yml
4 -
A
scripts\bisect-react-compiler.mjs
7 1 -
A
src\components\HudToggleDrawer.tsx
15 2 -
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