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SpaceAutoBattler
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  • 46 issues
  • 5 pull requests
  • 520 files
  • 1 active branch

CodeFactor Rating A

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
src\game\systems\decision\metrics-diagnostics.ts
16 3 -
A
test\vitest\ai-smoothing.spec.ts
5 2 -
A
src\components\layers\StarsField.tsx
1 2 -
A
test\vitest\ai-traits.spec.ts
1 1 -
A
src\game\systems\decision\scheduler.ts
8 3 -
A
test\vitest\bloom-provider-api.spec.ts
3 3 -
A
test\vitest\particle-trails-determinism.spec.tsx
2 1 -
A
test\vitest\bloom-provider-layer-allocation.spec.tsx
1 2 -
A
src\game\systems\decision\smoothing.ts
23 6 -
A
test\vitest\bloom-selective.spec.ts
0 3 -
A
src\components\BattlefieldSystems.tsx
10 4 -
A
test\vitest\rapier-reset-stability.spec.ts
1 3 -
A
test\vitest\rapier-diagnostics.spec.ts
2 2 -
A
test\vitest\perf-monitor.spec.tsx
0 1 -
A
test\vitest\hud-status-icons.spec.ts
0 1 -
A
test\vitest\flak-proximity.spec.ts
13 1 -
A
.github\workflows\gemini-triage.yml
3 -
A
src\components\PostprocessingLazy.tsx
0 2 -
A
src\config\explosions\alliance.ts
1 -
A
src\hooks\usePrefersReducedMotion.ts
2 2 -
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