client\unity-project\Assets\Scripts\Networking\GameStateSync.cs
- 70 Complexity
- 1.59 Complexity / M
- 0 Duplication
- 1 Churn
- 759 Lines
- 643 Lines of Code
- 44 Methods
- 14.61 LOC / Method
No issues found
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One of my most productive days was throwing away 1000 lines of code.