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development
BannerlordCoop
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  • 421 issues
  • 6 pull requests
  • 1,708 files
  • 1 active branch

CodeFactor Rating A

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
source\GameInterface.Tests\Stubs\ObjectManagerAdapterStub.cs
15 5 2
A
source\GameInterface\AutoSync\AutoSyncBuilder.cs
49 6 -
A
source\GameInterface\AutoSync\AutoSyncModule.cs
6 2 -
A
source\GameInterface\AutoSync\AutoSyncPatchCollector.cs
12 4 -
A
source\GameInterface\AutoSync\Fields\FieldAutoSyncPacket.cs
1 2 -
A
source\GameInterface\AutoSync\Fields\FieldAutoSyncPacketHandler.cs
4 1 -
A
source\GameInterface\AutoSync\Fields\FieldSwitchCreator.cs
12 2 -
A
source\GameInterface\AutoSync\Fields\FieldTranspilerCreator.cs
26 4 -
A
source\GameInterface\AutoSync\Fields\FieldTypeSwitchCreator.cs
7 2 -
A
source\GameInterface\AutoSync\IAutoSync.cs
1 -
A
source\GameInterface\AutoSync\PacketSwitchProvider.cs
2 -
A
source\GameInterface\AutoSync\Properties\PropertyAutoSyncPacket.cs
1 1 -
A
source\GameInterface\AutoSync\Properties\PropertyAutoSyncPacketHandler.cs
4 2 -
A
source\GameInterface\AutoSync\Properties\PropertyPrefixCreator.cs
14 3 -
A
source\GameInterface\AutoSync\Properties\PropertySwitchCreator.cs
14 5 -
A
source\GameInterface\AutoSync\Properties\PropertyTypeSwitchCreator.cs
7 1 -
A
source\GameInterface\AutoSync\RawSerializer.cs
2 1 -
A
source\GameInterface\ContainerProvider.cs
9 5 -
A
source\GameInterface\Exceptions\Exceptions.cs
3 1 2
A
source\GameInterface\Extentions\CampaignObjectManagerExtentions.cs
1 3 -
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