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development
BannerlordCoop
421
issues
7
pull requests
1,708
files
1
active branch
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CodeFactor Rating A
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Grade
Name
Complexity
Churn
Issues
A
source\GameInterface\Serialization\External\CustomPartyComponentBinaryPackage.cs
3
1
-
A
source\Coop.Core\Server\Connections\Messages\PlayerCampaignEntered.cs
1
3
-
A
source\GameInterface\Serialization\External\EquipmentBinaryPackage.cs
3
1
-
A
source\Coop.Tests\Client\States\ReceivingSavedDataStateTests.cs
10
4
-
A
source\GameInterface\Serialization\External\HeroBinaryPackage.cs
4
5
-
A
source\Coop.Core\Client\Services\Heroes\Messages\NetworkCharacterObjectChanged.cs
1
1
-
A
source\GameInterface\Serialization\External\HideoutBinaryPackage.cs
3
1
-
A
source\Coop.Tests\Communication\PacketManagerTest.cs
6
2
2
A
source\GameInterface\Serialization\External\ItemCategoryBinaryPackage.cs
3
2
2
A
source\Coop.Core\Server\Connections\Messages\PlayerDisconnected.cs
1
2
-
A
source\Coop.Tests\Mocks\TestNetwork.cs
22
3
-
A
.github\workflows\build_test_server.yml
1
-
A
DockerPrepare.ps1
1
-
A
source\ClientDebug 2\Properties\AssemblyInfo.cs
1
-
A
source\Common.Tests\Utils\MessageCollection.cs
6
1
-
A
source\Common\Logging\LogManager.cs
1
4
-
A
source\Common\Util\GoogleDriveDownloader.cs
2
-
A
source\Coop.Core\Client\Services\Settlements\Handlers\ClientSettlementHandler.cs
21
2
6
A
source\Coop.Core\Server\Services\Towns\Messages\NetworkChangeTownSoldItems.cs
1
1
-
A
source\GameInterface.Tests\Bootstrap\Patches\CampaignTimePatches.cs
2
1
-
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