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development
BannerlordCoop
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  • 421 issues
  • 6 pull requests
  • 1,708 files
  • 1 active branch

CodeFactor Rating A

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Grade
Name
Complexity
Churn
Issues
A
source\GameInterface\AutoSync\IAutoSync.cs
1 -
A
source\Coop.Core\Client\Services\Connection\Handlers\DisconnectHandler.cs
4 1 -
A
source\GameInterface\AutoSync\Properties\PropertyAutoSyncPacket.cs
1 1 -
A
source\Coop.IntegrationTests\Settlements\SettlementLastThreatTimeTest.cs
2 1 2
A
source\GameInterface\AutoSync\Properties\PropertyPrefixCreator.cs
14 3 -
A
source\Coop.Core\Server\Connections\ConnectionLogicFactory.cs
3 1 -
A
source\GameInterface\AutoSync\Properties\PropertyTypeSwitchCreator.cs
7 1 -
A
source\Coop.IntegrationTests\Settlements\SettlementMobilePartyCacheTest.cs
2 1 2
A
source\GameInterface\ContainerProvider.cs
9 5 -
A
Dockerfile
6 -
A
source\Coop.IntegrationTests\Towns\TownGarrisonAutoRecruitmentIsEnabledTest.cs
2 1 -
A
.github\workflows\build_test_server.yml
1 -
A
DockerPrepare.ps1
1 -
A
source\ClientDebug 2\Properties\AssemblyInfo.cs
1 -
A
source\Common.Tests\Utils\MessageCollection.cs
6 1 -
A
source\Common\Logging\LogManager.cs
1 4 -
A
source\Common\Util\GoogleDriveDownloader.cs
2 -
A
source\Coop.Core\Client\Services\Settlements\Handlers\ClientSettlementHandler.cs
21 2 6
A
source\Coop.Core\Server\Services\Towns\Messages\NetworkChangeTownSoldItems.cs
1 1 -
A
source\GameInterface.Tests\Bootstrap\Patches\CampaignTimePatches.cs
2 1 -
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