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development
BannerlordCoop
421
issues
7
pull requests
1,708
files
1
active branch
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CodeFactor Rating A
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Grade
Name
Complexity
Churn
Issues
A
source\GameInterface\Services\Kingdoms\KingdomSync.cs
1
2
-
A
source\Coop.Core\Client\States\CampaignState.cs
14
5
-
A
source\GameInterface\Services\Kingdoms\Messages\DecisionAdded.cs
1
1
-
A
source\GameInterface.Tests\Serialization\SerializerTests\DynamicBodyPropertiesSerializationTest.cs
3
1
-
A
source\Coop.IntegrationTests\Environment\Instance\ClientInstance.cs
1
2
-
A
source\GameInterface\Services\Kingdoms\Messages\RemoveDecision.cs
1
1
-
A
source\GameInterface.Tests\Serialization\SerializerTests\EquipmentSerializationTest.cs
5
2
-
A
source\Common\LogicStates\ILogic.cs
2
2
-
A
source\Common\UpdatePriority.cs
1
-
A
source\GameInterface\Services\Heroes\Handlers\SwitchHeroHandler.cs
3
1
-
A
source\Coop.Core\Server\Services\Time\Messages\NetworkChangeTimeControlMode.cs
1
1
-
A
source\E2E.Tests\Util\ObjectBuilders\MapEventBuilder.cs
1
1
-
A
source\GameInterface\Services\Heroes\HeroRegistry.cs
8
11
-
A
source\GameInterface\Services\Heroes\HeroSync.cs
2
2
-
A
source\E2E.Tests\Util\ObjectBuilders\MapEventPartyBuilder.cs
1
1
-
A
source\GameInterface\Services\Heroes\Interfaces\HeroInterface.cs
17
17
-
A
source\GameInterface\Services\Heroes\Messages\BeardTagsChanged.cs
1
1
-
A
source\Coop.Core\Server\Services\Time\Messages\NetworkRequestTimeSpeedChange.cs
1
3
-
A
source\E2E.Tests\Util\ObjectBuilders\MapEventSideBuilder.cs
1
1
-
A
source\GameInterface\Services\Heroes\Messages\BirthDayChanged.cs
1
1
-
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