osu.Game\Screens\Utility\LatencyArea.cs
- 5 Complexity
- 1.25 Complexity / M
- 0 Duplication
- 1 Churn
- 154 Lines
- 127 Lines of Code
- 4 Methods
- 31.75 LOC / Method
No issues found
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One of my most productive days was throwing away 1000 lines of code.