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master
GraphicAlgorithm
540
issues
2
pull requests
549
files
1
active branch
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CodeFactor Rating B+
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Grade
Name
Complexity
Churn
Issues
A
018_Cascaded Shadow Maps\LightCamera.cpp
16
3
-
A
018_Cascaded Shadow Maps\LightCamera.h
1
2
2
A
018_Cascaded Shadow Maps\ScreenQuadPass.cpp
10
2
-
A
018_Cascaded Shadow Maps\ScreenQuadPass.h
0
2
2
A
018_Cascaded Shadow Maps\Sponza.cpp
4
2
-
A
018_Cascaded Shadow Maps\Sponza.h
0
1
2
A
018_Cascaded Shadow Maps\main.cpp
1
2
-
A
019_A Survey of Efficient Representations for Independent Unit Vectors\DecodePass.cpp
4
1
-
A
019_A Survey of Efficient Representations for Independent Unit Vectors\DecodePass.h
0
1
2
A
019_A Survey of Efficient Representations for Independent Unit Vectors\EncodePass.cpp
5
2
-
A
019_A Survey of Efficient Representations for Independent Unit Vectors\EncodePass.h
0
1
2
A
019_A Survey of Efficient Representations for Independent Unit Vectors\main.cpp
1
1
-
A
020_Real-time Approximation to Large Convolution Kernel\NonuniformBlurPass.cpp
5
1
1
A
020_Real-time Approximation to Large Convolution Kernel\NonuniformBlurPass.h
0
1
2
A
020_Real-time Approximation to Large Convolution Kernel\ScreenQuadPass.cpp
4
2
-
A
020_Real-time Approximation to Large Convolution Kernel\ScreenQuadPass.h
0
1
2
A
020_Real-time Approximation to Large Convolution Kernel\Sponza.cpp
3
2
2
A
020_Real-time Approximation to Large Convolution Kernel\Sponza.h
0
1
2
A
020_Real-time Approximation to Large Convolution Kernel\SponzaGBufferPass.cpp
4
3
-
A
020_Real-time Approximation to Large Convolution Kernel\SponzaGBufferPass.h
0
1
2
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