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master
GraphicAlgorithm
540
issues
2
pull requests
549
files
1
active branch
×
CodeFactor Rating B+
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
003_Stochastic Light Culling\RSMBufferPass.h
0
1
-
A
003_Stochastic Light Culling\ScreenQuadPass.cpp
4
1
-
A
003_Stochastic Light Culling\ScreenQuadPass.h
0
1
2
A
003_Stochastic Light Culling\ShadingWithRSMPass.cpp
7
1
-
A
003_Stochastic Light Culling\ShadingWithRSMPass.h
0
1
2
A
003_Stochastic Light Culling\ShadowmapPass.cpp
4
1
-
A
003_Stochastic Light Culling\ShadowmapPass.h
0
1
2
A
003_Stochastic Light Culling\Sponza.cpp
4
1
-
A
003_Stochastic Light Culling\Sponza.h
0
1
2
A
003_Stochastic Light Culling\SponzaGBufferPass.cpp
4
1
-
A
003_Stochastic Light Culling\SponzaGBufferPass.h
0
1
-
A
003_Stochastic Light Culling\main.cpp
1
1
-
A
004_Metalights Improved Interleaved Shading\CustomGUI.cpp
4
1
4
A
004_Metalights Improved Interleaved Shading\CustomGUI.h
0
1
4
A
004_Metalights Improved Interleaved Shading\EgdeDetectionPass.cpp
16
1
-
A
004_Metalights Improved Interleaved Shading\EgdeDetectionPass.h
0
1
2
A
004_Metalights Improved Interleaved Shading\GatherBufferPass.cpp
4
1
-
A
004_Metalights Improved Interleaved Shading\GatherBufferPass.h
0
1
2
A
004_Metalights Improved Interleaved Shading\GaussianBlurPass.cpp
6
1
-
A
004_Metalights Improved Interleaved Shading\GaussianBlurPass.h
0
1
2
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