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master
GraphicAlgorithm
540
issues
2
pull requests
549
files
1
active branch
×
CodeFactor Rating B+
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
FRAME\Camera.cpp
35
2
-
A
FRAME\AABB.h
2
2
1
A
FRAME\Camera.h
6
2
-
A
DepthToPositionAndNormal\RecontructPass.cpp
4
2
-
A
027_FidelityFX Super Resolution\ScreenQuadPass.cpp
10
2
1
A
FRAME\Common.cpp
0
2
-
A
018_Cascaded Shadow Maps\ScreenQuadPass.cpp
10
2
-
A
018_Cascaded Shadow Maps\ScreenQuadPass.h
0
2
2
A
018_Cascaded Shadow Maps\LightCamera.h
1
2
2
A
018_Cascaded Shadow Maps\Sponza.cpp
4
2
-
A
018_Cascaded Shadow Maps\DirectLightPass.h
0
2
2
A
018_Cascaded Shadow Maps\CustomGUI.h
0
2
3
A
018_Cascaded Shadow Maps\CascadedShadowMapPass.cpp
5
2
1
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\IndirectLightPass.cpp
4
2
3
A
018_Cascaded Shadow Maps\main.cpp
1
2
-
A
018_Cascaded Shadow Maps\DirectLightPass.cpp
5
2
1
A
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination\TriangleCutPass.cpp
12
2
1
A
001_Reflective shadow map\RSMBufferPass.cpp
4
2
-
A
015_Image Space Horizon Based Ambient Occlusion\HBAOPass.cpp
7
2
1
A
015_Image Space Horizon Based Ambient Occlusion\ScreenQuadPass.cpp
4
2
1
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