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master
GraphicAlgorithm
540
issues
2
pull requests
549
files
1
active branch
×
CodeFactor Rating B+
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Grade
Name
Complexity
Churn
Issues
A
002_Non-interleaved Deferred Shading of Interleaved Sample\SplitGBufferPass.h
0
1
2
A
004_Metalights Improved Interleaved Shading\GatherBufferPass.cpp
4
1
-
A
009_Spherical Harmonic Lighting The Gritty Details\SkyBoxPass.h
0
1
2
A
018_Cascaded Shadow Maps\CSMDebugPass.cpp
5
1
1
A
009_Spherical Harmonic Lighting The Gritty Details\Sponza.cpp
3
1
-
A
018_Cascaded Shadow Maps\CSMDebugPass.h
0
1
2
A
018_Cascaded Shadow Maps\CascadedShadowMapPass.h
0
1
-
A
004_Metalights Improved Interleaved Shading\GatherBufferPass.h
0
1
2
A
009_Spherical Harmonic Lighting The Gritty Details\Sponza.h
0
1
2
A
018_Cascaded Shadow Maps\CustomGUI.cpp
6
1
-
A
009_Spherical Harmonic Lighting The Gritty Details\main.cpp
1
1
-
A
002_Non-interleaved Deferred Shading of Interleaved Sample\CustomGUI.h
0
1
4
A
002_Non-interleaved Deferred Shading of Interleaved Sample\Sponza.cpp
3
1
-
A
004_Metalights Improved Interleaved Shading\GaussianBlurPass.cpp
6
1
-
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\DrawTextureArrayByFBO.cpp
8
1
2
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\DrawTextureArrayByFBO.h
0
1
2
A
018_Cascaded Shadow Maps\GBufferPass.h
0
1
-
A
004_Metalights Improved Interleaved Shading\GaussianBlurPass.h
0
1
2
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\Ground.cpp
3
1
-
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\Ground.h
0
1
2
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