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master
GraphicAlgorithm
Repository badge with BPlus rating
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  • 540 issues
  • 2 pull requests
  • 549 files
  • 1 active branch

CodeFactor Rating B+

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
002_Non-interleaved Deferred Shading of Interleaved Sample\SplitGBufferPass.h
0 1 2
A
004_Metalights Improved Interleaved Shading\GatherBufferPass.cpp
4 1 -
A
009_Spherical Harmonic Lighting The Gritty Details\SkyBoxPass.h
0 1 2
A
018_Cascaded Shadow Maps\CSMDebugPass.cpp
5 1 1
A
009_Spherical Harmonic Lighting The Gritty Details\Sponza.cpp
3 1 -
A
018_Cascaded Shadow Maps\CSMDebugPass.h
0 1 2
A
018_Cascaded Shadow Maps\CascadedShadowMapPass.h
0 1 -
A
004_Metalights Improved Interleaved Shading\GatherBufferPass.h
0 1 2
A
009_Spherical Harmonic Lighting The Gritty Details\Sponza.h
0 1 2
A
018_Cascaded Shadow Maps\CustomGUI.cpp
6 1 -
A
009_Spherical Harmonic Lighting The Gritty Details\main.cpp
1 1 -
A
002_Non-interleaved Deferred Shading of Interleaved Sample\CustomGUI.h
0 1 4
A
002_Non-interleaved Deferred Shading of Interleaved Sample\Sponza.cpp
3 1 -
A
004_Metalights Improved Interleaved Shading\GaussianBlurPass.cpp
6 1 -
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\DrawTextureArrayByFBO.cpp
8 1 2
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\DrawTextureArrayByFBO.h
0 1 2
A
018_Cascaded Shadow Maps\GBufferPass.h
0 1 -
A
004_Metalights Improved Interleaved Shading\GaussianBlurPass.h
0 1 2
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\Ground.cpp
3 1 -
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\Ground.h
0 1 2
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