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master
GraphicAlgorithm
540
issues
2
pull requests
549
files
1
active branch
×
CodeFactor Rating B+
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Grade
Name
Complexity
Churn
Issues
A
003_Stochastic Light Culling\ScreenQuadPass.h
0
1
2
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\Sponza.h
2
1
2
A
FitLTCMatrix\brdf_disneyDiffuse.h
4
1
1
A
025_Exponential Shadow Maps\CustomGUI.cpp
4
1
-
A
015_Image Space Horizon Based Ambient Occlusion\CornellBox.cpp
3
1
-
A
025_Exponential Shadow Maps\DirectLightPass.cpp
4
1
1
A
005_Interactive Order Independent Transparency\main.cpp
1
1
-
A
025_Exponential Shadow Maps\DynamicObject.cpp
4
1
-
A
003_Stochastic Light Culling\ShadingWithRSMPass.cpp
7
1
-
A
015_Image Space Horizon Based Ambient Occlusion\GBufferPass.h
0
1
2
A
028_Mobile Friendly FSR\main.cpp
1
1
-
A
SDK\iconfontheaders\icons_font_awesome_5.h
0
1
-
A
SDK\iconfontheaders\icons_font_awesome_4.h
0
1
-
A
028_Mobile Friendly FSR\RCASPass.h
0
1
2
A
028_Mobile Friendly FSR\EASUPass.h
0
1
2
A
026_Moment Shadow Mapping\MSMBufferPass.h
0
1
-
A
026_Moment Shadow Mapping\DynamicObject.h
0
1
2
A
001_Reflective shadow map\RSMBufferPass.h
0
1
-
A
002_Non-interleaved Deferred Shading of Interleaved Sample\SponzaGBufferPass.cpp
4
1
-
A
004_Metalights Improved Interleaved Shading\LowResolutionPass.cpp
4
1
-
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