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master
GraphicAlgorithm
540
issues
2
pull requests
549
files
1
active branch
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CodeFactor Rating B+
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Grade
Name
Complexity
Churn
Issues
A
019_A Survey of Efficient Representations for Independent Unit Vectors\DecodePass.cpp
4
1
-
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\GroundPass.h
0
1
3
A
004_Metalights Improved Interleaved Shading\LightSource.h
1
1
2
A
020_Real-time Approximation to Large Convolution Kernel\main.cpp
1
1
-
A
019_A Survey of Efficient Representations for Independent Unit Vectors\main.cpp
1
1
-
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\LightSource.h
1
1
2
A
020_Real-time Approximation to Large Convolution Kernel\ScreenQuadPass.h
0
1
2
A
020_Real-time Approximation to Large Convolution Kernel\NonuniformBlurPass.h
0
1
2
A
002_Non-interleaved Deferred Shading of Interleaved Sample\SponzaGBufferPass.h
0
1
2
A
020_Real-time Approximation to Large Convolution Kernel\Sponza.h
0
1
2
A
021_Real-time indirect illumination by virtual planar area lights\ScreenQuadPass.h
0
1
2
A
022_Variance Shadow Maps\CustomGUI.h
0
1
2
A
022_Variance Shadow Maps\CustomGUI.cpp
4
1
-
A
021_Real-time indirect illumination by virtual planar area lights\LightSourcePass.cpp
5
1
2
A
021_Real-time indirect illumination by virtual planar area lights\GaussianBlurPass.cpp
9
1
1
A
021_Real-time indirect illumination by virtual planar area lights\CustomGUI.h
0
1
3
A
021_Real-time indirect illumination by virtual planar area lights\CalculateEigenPass.h
0
1
2
A
001_Reflective shadow map\RSMBufferPass.h
0
1
-
A
002_Non-interleaved Deferred Shading of Interleaved Sample\SponzaGBufferPass.cpp
4
1
-
A
004_Metalights Improved Interleaved Shading\LowResolutionPass.cpp
4
1
-
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