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master
GraphicAlgorithm
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  • 540 issues
  • 2 pull requests
  • 549 files
  • 1 active branch

CodeFactor Rating B+

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
014_Approximating Dynamic Global Illumination in Image Space\SSDOPass.cpp
10 1 3
A
006_Wang Tiles for Image and Texture Generation\TilePakagePass.h
0 1 3
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\CustomGUI.h
0 1 3
A
014_Approximating Dynamic Global Illumination in Image Space\SSAOBlurPass.cpp
4 1 3
A
005_Interactive Order Independent Transparency\ScreenQuadPass.cpp
7 1 3
A
002_Non-interleaved Deferred Shading of Interleaved Sample\EgdeDetectionPass.h
0 1 2
A
002_Non-interleaved Deferred Shading of Interleaved Sample\SponzaGBufferPass.h
0 1 2
A
004_Metalights Improved Interleaved Shading\SponzaGBufferPass.h
0 1 2
A
005_Interactive Order Independent Transparency\CustomGUI.h
0 1 2
A
004_Metalights Improved Interleaved Shading\SplitGBufferPass.h
0 1 2
A
004_Metalights Improved Interleaved Shading\Sponza.h
0 1 2
A
003_Stochastic Light Culling\CalculateVPLRadiusPass.h
0 1 2
A
002_Non-interleaved Deferred Shading of Interleaved Sample\GatherBufferPass.h
0 1 2
A
004_Metalights Improved Interleaved Shading\ShadingLowResolutionPass.h
0 1 2
A
003_Stochastic Light Culling\CustomGUI.h
0 1 2
A
001_Reflective shadow map\ScreenQuadPass.h
0 1 2
A
005_Interactive Order Independent Transparency\DepthPeellingPass.cpp
9 2 2
A
004_Metalights Improved Interleaved Shading\ShadingOnSplitedGBufferPass.h
0 1 2
A
004_Metalights Improved Interleaved Shading\ScreenQuadPass.h
0 1 2
A
003_Stochastic Light Culling\LightCamera.h
0 1 2
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