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master
GraphicAlgorithm
540
issues
2
pull requests
549
files
1
active branch
×
CodeFactor Rating B+
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
FRAME\ResourceManager.h
3
2
-
A
FRAME\ResourceManager.cpp
31
2
-
A
FRAME\Shader.h
0
2
-
A
021_Real-time indirect illumination by virtual planar area lights\ShadingWithRSMAndTilePass.cpp
4
1
-
A
FRAME\Model.h
0
3
-
A
021_Real-time indirect illumination by virtual planar area lights\Sponza.cpp
4
1
-
A
SDK\imgui_master\examples\imgui_impl_opengl2.h
0
1
-
A
021_Real-time indirect illumination by virtual planar area lights\main.cpp
1
1
-
A
013_Fourier Opacity Optimization for Scalable Exploration\Dragon.cpp
4
1
-
A
FRAME\MainGUI.h
1
3
-
A
FRAME\Model.cpp
37
3
-
A
SDK\imgui_master\misc\cpp\imgui_stdlib.cpp
5
1
-
A
SDK\imgui_master\imgui_internal.h
140
1
-
A
SDK\imgui_master\examples\imgui_impl_freeglut.h
0
1
-
A
SDK\imgui_master\examples\example_null\main.cpp
2
1
-
A
SDK\imgui_master\examples\example_apple_metal\Shared\Renderer.h
0
1
-
A
025_Exponential Shadow Maps\ESMBufferPass.h
0
1
-
A
023_Efficient GPU Screen-Space Ray Tracing\Sponza.cpp
4
1
-
A
004_Metalights Improved Interleaved Shading\LowResolutionPass.cpp
4
1
-
A
020_Real-time Approximation to Large Convolution Kernel\ScreenQuadPass.cpp
4
2
-
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