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master
GraphicAlgorithm
540
issues
2
pull requests
549
files
1
active branch
×
CodeFactor Rating B+
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Grade
Name
Complexity
Churn
Issues
A
014_Approximating Dynamic Global Illumination in Image Space\GBufferPass.h
0
1
2
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\BakeProbePass.h
0
4
-
A
005_Interactive Order Independent Transparency\LightCamera.cpp
6
1
-
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\CustomGUI.h
0
1
3
A
014_Approximating Dynamic Global Illumination in Image Space\SSAOBlurPass.h
0
1
-
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\DirectLightPass.h
0
1
2
A
002_Non-interleaved Deferred Shading of Interleaved Sample\GaussianBlurPass.h
0
1
2
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\DynamicObject.h
0
1
2
A
014_Approximating Dynamic Global Illumination in Image Space\SSAOPass.h
0
1
-
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\DynamicObjectPass.h
0
1
2
A
005_Interactive Order Independent Transparency\ScreenQuadPass.cpp
7
1
3
A
019_A Survey of Efficient Representations for Independent Unit Vectors\main.cpp
1
1
-
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\LightSource.h
1
1
2
A
020_Real-time Approximation to Large Convolution Kernel\NonuniformBlurPass.cpp
5
1
1
A
020_Real-time Approximation to Large Convolution Kernel\NonuniformBlurPass.h
0
1
2
A
014_Approximating Dynamic Global Illumination in Image Space\SSDOBlurPass.h
0
1
-
A
.github\workflows\snorkell-auto-documentation.yml
1
-
A
001_Reflective shadow map\HalfCornelBox.h
0
1
2
A
001_Reflective shadow map\RSMBufferPass.h
0
1
-
A
002_Non-interleaved Deferred Shading of Interleaved Sample\EgdeDetectionPass.cpp
16
1
-
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