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master
GraphicAlgorithm
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  • 540 issues
  • 2 pull requests
  • 549 files
  • 1 active branch

CodeFactor Rating B+

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
018_Cascaded Shadow Maps\CascadedShadowMapPass.cpp
5 2 1
A
018_Cascaded Shadow Maps\CSMDebugPass.cpp
5 1 1
A
011_An Efficient Representation for Irradiance Environment Maps\SkyBoxPass.cpp
5 1 -
A
SDK\imgui_master\misc\cpp\imgui_stdlib.cpp
5 1 -
A
021_Real-time indirect illumination by virtual planar area lights\LightSourcePass.cpp
5 1 2
A
002_Non-interleaved Deferred Shading of Interleaved Sample\LightSource.cpp
5 2 -
A
007_Tile Shading\LightSource.cpp
5 1 -
A
022_Variance Shadow Maps\NonuniformBlurPass.cpp
5 1 1
A
013_Fourier Opacity Optimization for Scalable Exploration\RecontructPass.cpp
5 1 1
A
009_Spherical Harmonic Lighting The Gritty Details\SkyBoxPass.cpp
5 2 -
A
028_Mobile Friendly FSR\MobileFriendlyEASUPass.cpp
5 1 -
A
028_Mobile Friendly FSR\EASUPass.cpp
5 1 -
A
020_Real-time Approximation to Large Convolution Kernel\NonuniformBlurPass.cpp
5 1 1
A
027_FidelityFX Super Resolution\EASUPass.cpp
5 6 -
A
026_Moment Shadow Mapping\NonuniformBlurPass.cpp
5 1 1
A
013_Fourier Opacity Optimization for Scalable Exploration\FourierCoefficientPass.cpp
5 1 2
A
025_Exponential Shadow Maps\NonuniformBlurPass.cpp
5 1 1
A
025_Exponential Shadow Maps\LightCamera.cpp
5 2 -
A
026_Moment Shadow Mapping\LightCamera.cpp
5 1 -
A
019_A Survey of Efficient Representations for Independent Unit Vectors\EncodePass.cpp
5 2 -
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