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master
GraphicAlgorithm
Repository badge with BPlus rating
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  • 540 issues
  • 2 pull requests
  • 549 files
  • 1 active branch

CodeFactor Rating B+

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
003_Stochastic Light Culling\LightCamera.cpp
6 1 -
A
005_Interactive Order Independent Transparency\CustomGUI.cpp
6 1 -
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\LightCamera.cpp
6 1 -
A
002_Non-interleaved Deferred Shading of Interleaved Sample\GaussianBlurPass.cpp
6 1 -
A
005_Interactive Order Independent Transparency\LightCamera.cpp
6 1 -
A
001_Reflective shadow map\ShadingWithRSMPass.cpp
6 1 -
A
FRAME\GUI.h
6 2 -
A
FRAME\Camera.h
6 2 -
A
012_Real Time Concurrent Linked List Construction on the GPU\CreateLinkListPass.cpp
6 1 1
A
018_Cascaded Shadow Maps\CustomGUI.cpp
6 1 -
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\CustomGUI.cpp
6 1 -
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\LightCamera.cpp
6 1 -
A
022_Variance Shadow Maps\LightCamera.cpp
6 1 -
A
004_Metalights Improved Interleaved Shading\GaussianBlurPass.cpp
6 1 -
A
SH_Sampler\main.cpp
6 3 -
A
FRAME\MainGUI.cpp
6 2 -
A
021_Real-time indirect illumination by virtual planar area lights\LightCamera.cpp
6 1 -
A
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination\LightCamera.cpp
6 1 -
A
019_A Survey of Efficient Representations for Independent Unit Vectors\EncodePass.cpp
5 2 -
A
020_Real-time Approximation to Large Convolution Kernel\NonuniformBlurPass.cpp
5 1 1
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